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Hello everyone! We (that’s Wizards of the Coast) put together this page to ensure that our players understand how reward distribution and rarity work in Valor’s Reach. We believe that informed players are happy players and are committed to giving you as much transparency into our game as possible.

Below, we’ve outlined the different types of certain rewards (virtual items and currency) you can earn in Valor’s Reach and their respective distribution and drop rates.
 

VALOR’S REACH BOOSTER PACKS

Let’s start with booster packs! All cards in Valor’s Reach have an associated rarity level: Core, Common, Rare, Epic, or Mythic. All the Core rarity cards are given to players for free when they create an account and never appear in booster packs.

Cards of the other four rarities appear in booster packs.  Booster Packs in Valor’s Reach contain 6 cards.

  • Normal Pulls: Four cards in every booster pack can be any rarity: Common, Rare, Epic or Mythic
  • Premium Pulls: Two cards in every booster pack are Rare or Better: Rare, Epic, or Mythic.

BOOSTER PACK ODDS

Pull Type

Common

Rare

Epic

Mythic

Normal

82.6%

15.0%

1.7%

0.7%

Premium

 

81.0%

16.0%

3.0%

 

LEAGUE CHESTS

As players win games they earn trophies.  Won Trophies are applied to the league chest.  Every time the user fills up their league chest they collect a reward.

Each week there are 7 chests the user can open in this way.  Sunday at 00:00:00 UTC the chests reset.

  • Chests 1-3, 5, and 6 contain Gold and 1-3 cards*
  • Chests 4 and 7 contain a Gems and a Pack*

*Amounts scale based on the users current league.

The cards received out of the pack can be any rarity (Common, Rare, Epic, Mythic) at the “Normal Pull” drop rates.

SINGLES STORE

The Singles Store offers individual cards that the user can buy.  The store refreshes every 24 hours at 00:00:00 UTC. There are 6 cards available for sale each day.

  • The first card is FREE and can be any rarity: Common, Rare, Epic, Mythic
  • The second and third card is always Common.
  • The fourth card is always Rare.
  • The fifth card is Rare 75% of the time and Epic 25% of the time.
  • The sixth card is Epic 75% of the time and Mythic 25% of the time.