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Community Tournaments

Hey! You love Magic: The Gathering Arena? Awesome. Want to organize a community tournament? Even awesome…er!  We have a few guidelines you’ll need to follow which will ensure your tournament is the best it can be. Take a gander at all the text below –

General Tournament and Event Guidelines

  • All tournaments must be free to enter, them’s the rules! This also includes any sort of membership or seasonal membership. However, if you want to charge entry into the venue for spectators, go for it. Just be sure to allow competitors to compete free of charge.
  • Tournaments should be fun and engaging, but skill must determine the winner. 
  • You are responsible for prize pools, and that they are paid out in a timely manner. You cannot ask competitors to fund your prize pool or otherwise use crowdfunding.  The maximum value of prizes, cash or otherwise, is $5,000.00, unless you have written permission from Wizards of the Coast.  Please note that the $5,000.00 limit applies to all payments made to participants including for prize money, fees, reimbursements, salaries, travel, accommodations, etc. whether paid in cash, physical prizes, or otherwise. You are solely responsible for your tournaments which include complying with all entry fee and prize payment requirements for your locale.
  • If your tournament is for charity, you are solely responsible for complying with all applicable charitable giving laws and regulations.
  • You are also responsible for ensuring all rules and guidelines are delivered as promised prior to the tournament starting.
  • While you are allowed to livestream your tournaments, you are prohibited from charging any form of access fee to view said content including, but not limited, to locking video and audio coverage of the competition behind “pay walls” or hosting it exclusively on livestreaming sites that require a paid subscription for live or video on-demand (VOD) viewing. Tournaments may not be broadcast via TV or through other mediums without obtaining Wizards of the Coast prior permission. 
  • Wizards of the Coast is in charge of Magic: The Gathering Arena, but you are in charge of your tournament.  As the tournament organizer, you will run the tournament with integrity, respect and positivity. No cheating, hacking, win trading, match fixing or any other shady activities are allowed. You have a responsibility to be a positive member of our awesome community.
  • You may use any tournament art Wizards of the Coast publicly provides, but you can't modify them or otherwise use the Wizards of the Coast name in connection with your tournament.  Additionally, you can't register any trademarks, domain names, copyrights, social media accounts or related addresses for your tournament which includes or are confusingly similar to Wizards of the Coast trademarks or other intellectual property.
  • You may not sell merchandise or products at the tournament; however you may sell food and drinks. 
  • Wizards of the Coast has the right to suspend or terminate any tournament which negatively impacts our game(s) and communities.
  • Gambling is strictly forbidden.
  • You cannot promote companies, service, or products from prohibited categories including, but not limited to, other game companies, alcohol, tobacco, drugs, weapons, pornography or anything else that is found objectionable by Wizards of the Coast. This prohibits you from obtaining any of the aforementioned companies, services, or products as sponsors of the tournament. Wizards reserves the right to add new prohibited categories, and the right to determine if a company, product or service falls into a prohibited category at its sole discretion.
    • “Promotion” includes, but is not exclusively limited to, physical or digital logo placements either in-venue or in broadcast, video content, the sale or gifting of prohibited products and services categories or the social media promotion of said products and services
  • As the host, you ensure the tournament is legal under all applicable regulations, laws and age restrictions.  Participants must be at least 13 years of age for events with no cash prizes and 18 years of age (or with consent from a parent or legal guardian if not of legal age) for events with cash prizes.
  • You are solely responsible for your event including paying any staff, paying taxes and ensuring that the event complies will all other laws and regulations.
  • Without prior written consent, you cannot say that your event is sponsored by, or an official, Wizards of the Coast event.
  • If your tournament has live chat, it is up to you as the organizer to ensure the chat is moderated appropriately. No derogatory or offensive language is allowed.
  • You agree that Wizards of the Coast and its affiliates have no liability of responsibility in relation to your tournament. 

Other Guidelines

  • All tournaments and events are applicable to Wizards of the Coast’s Privacy PolicyTerms and ConditionsCode of Conduct and Fan Content Policy.
  • MPL (Magic Pro League) players are not allowed to participate in community tournaments without written permission from Wizards of the Coast.
  • Sponsors are subject to approval from Wizards of the Coast, and this information can be asked for at any given time.
  • You agree to indemnify, defend, and hold Wizards our employees, officers, directors, agents, contractors, and other representatives harmless from all claims, demands, actions, losses, liabilities, and expenses (including attorneys’ fees) arising from your tournaments.
  • Wizards of the Coast may promote your tournament on social media, in-game and on official websites but is under no obligation to do so. Wizards of the Coast also has the right to utilize and promote your tournament for its own business purposes.
  • If your tournament fits in these guidelines, you do not need a license for your event. If it doesn’t, or you have any questions, please contact tournaments@wizards.com

Thanks for reading! Enjoy your tournament, and good luck!

Please note – these guidelines are constantly evolving and may be amended at any time.